Basic Tactics Guide


Town exploration tips:


- Inspect all the crates, boxes, barrels, treasure chests, plants and shelves to find extra items. Anything you think suspicious should be observed too, such as fireplaces or tables. Some times, even walls and the ground hide special items, be sure to look at everything.

- ALWAYS look at the Deals section in the shops. Shining Force II fanatics, like me, tend to forget this section, since in Shining Force II we rarely could find something new... However, in Shining Force III there are loads of cool rare items and you can't miss them! Remember: if you have no money to buy a certain item from Deals section, it will be available on a store in the next towns.

- The churches are useful places: you can revive party members exausted during battle (gold required), promote characters on level 10 or superior, cure abnormal status (gold required) and save the game. Remember to save the game always you can.

- Try to talk to everyone and enter all the houses. This is the best way to get information and stay tuned on what's happening on the game. When someone ask you a question, try to tell the truth.

Soldier Synbios

- IMPORTANT: How to bug the sellers! The item/weapon/acessory sellers generally have something cool they're trying to hide from you. However, you can force them to sell the cool stuff by bugging them. The trick is the following: select the "Buy" option, then choose an item to buy, and confirm with "A" or "C". When you have to give the item to any of your characters, don't do it: press "B" button quickly and repeatedly to cancel the negotiation! If you're lucky, he/she will offer you a special item that was not shown in the store. Sometimes this trick won't work at first, so talk again, and again, until you get the special goodie. All the items you can get this way are listed on my game guide, so don't worry about missing something.

- If you bug a seller and the item offered is too expensive for you to pay, there's no need to worry. The item will be listed in the Deals section from that moment on, so it can be acquired later, even on another town.

Battle tips:


- Try to keep all of your characters alive. When a character dies, he/she will lose Friendship levels and you'll spend a lot of gold coins to revive him/her. Have most people to carry an Angel Wing, and try to save on their turn, so you can go back to church if someone dies every time you load the game (that annoys me, explanation in the next topic).

- It is possible to save the game during battles, but you must be very careful using this feature: you can put yourself in danger. Let me explain: imagine you saved on Masqurin's turn, and she has no MP, items or cure spells. Then the next turn is a monster, that kills Synbios! So, every time you load, you'll see him die, and be forced to accept his defeat. You should not save also when exploring ruins: if you go back to town, and restart the battle, the ruins will be collapsed. The save feature during battles is helpful, but it must be used wisely: save on turns where characters carry Angel Wings or can cast the Return spell.

- Break all the barrels during battle to find items and unblock doors and passages. After the battle, there is no way to remove them, so break everything before rushing to kill the boss or to the exit of battlefield.

- A battle will be finished when: you kill the enemies' boss, you kill all the enemies or run to the exit of battlefield using Synbios (your leader). Remember that rushing to kill the boss is not always a wise idea. You should defeat all the other monsters on the field if you want to get more experience, items and gold coins.

- Choose a certain weapon kind and stay with it until the end, just upgrading with same classes of weapon. Special technices and more power are added after long time use of the weapons.

Magician Masqurin


- Avoid common attack spells (like Tornado, Blaze, Freeze, Spark...), by keeping your characters a bit distant from others. The summon spells (like Phoenix, Wendigo, Tiamat...) however, will distribute heavy damage among the targets, so it is a nice idea to keep everyone together to avoid massive HP loss (or instant death) to a unique person.

- The Resist spell (learned by Irene and Murasame) will increase your characters' magic resistance and can be quite handy against powerful wizards and summoners. In the other hand, the Support spell (learned by Kahn) increases physical defense.

- Some Friendship icons will pop up from characters' heads during battles. The sword icon indicates that the character will have increased attack (higher damage, stronger magic, higher critical chance, etc), the shield icon indicates higher defense (reduce physical and magic damage, higher counter chance, etc), and the hearth icon shows a Soulmate relation (note that Soulmate's effect range is one extra square of distance). There is also a special icon, the exclamation, it shows when a character/enemy has a weakness against the attacker. Try to take advantage on these icons and be a master!

- Berserk and Charm status are extremely dangerous! They'll make your characters to turn against their friends, and cause a great loss of members if a powerful attack is used. Be sure to cast Antidote LV2 using Grace and/or carry a lot of Fairy Powders to avoid major problems.

- For the most part of the game, Eldar will be the only character able to fly. So, use her always or you'll miss some items only she is able to reach.

Knight Dantares


Improving characters:

- You can promote the characters to superior classes once they are at level 10 at least. They'll be able to equip better weapons and most status receive massive bonus points (each character can be promoted only once in this Scenario, and there are no more special promotions like in Shining Force II).

- If the monsters are smashing your party, you should kill some of them, then cast Return. Go back to battle and fight a bit more, cast Return. Repeat the process until your party gain levels and is strong enough to defeat them.

- All the characters have their strong and weak points. There is no ideal party, it all depends on how you build them up, which items are equipped or used on them, and most important... if you like him/her enough to put in the party. Anyway, try to balance the classes on your party: not too many magic users, and not too many fighters. Make the perfect balance between fighters (Knights, Warriors, Archers, etc), mixed application characters (Monks, Ninjas, etc) and magic users (Priests, Magicians, etc).

- None of the characters should be abandoned in the headquarters. When someone has a higher level than the others, take this character out of the party, replacing him/her by a lower level character that was in the HQ. This way, you keep everyone's levels balanced.

- The easiest characters to level up are the healers (Grace, Irene and Kahn). If the Heal spell cures at least 1 HP, they'll always receive 10 experience points, and when they save someone's life by recovering a lot of HP, they can get up to 20 experience points.

- The maximum number of experience points a character can receive per turn is 50. Generally, you receive 49 experience points if you kill a monster stronger than you. This number will gradually be lower, according to the character level compared to the monster's. If you are WAY stronger than the monster, only 1 experience point is received.

- Level ups always give some status bonuses, but they're very randomic. Take advantage of this by saving before someone gets a level, then load the game until the numbers are the ones you want. Example: Synbios, before promotion, rarely gets extra MPs, so it's a nice idea to work on him... C'mon, before the promotion at level 10, he can get up to 9 extra MPs (1 MP per level up) if you use this simple trick!

Priest Grace

- Some items can boost characters' status permanently like: Level (Brave Apple), HP (Health Bread), MP (Brain Food), Attack (Power Wine), Defense (Armor Milk), Agility (Quick Chicken), Luck (Happy Cookie) and Walking Range (Nimble Onion). Notes: Happy Cookie and Nimble Onion will always give +2 bonus. Brave Apple increases level by only one. All the others give +2, +3 or +4 points (randomic, so save and try again until you get a +4).



End of Basics Guide

Do you know anything I didn't list here? Feel free to send me your tactics, I will add them here and credit to you. Thanks.